Consensus-building is an essential process for the success of co-design projects. To build consensus, stakeholders need to discuss conflicting needs and viewpoints, converge their ideas toward shared interests, and grow their willingness to commit to group decisions. However, managing group discussions is challenging in large co-design projects with multiple stakeholders. In this paper, we investigate the interaction design of a chatbot that can mediate consensus-building conversationally. By interacting with individual stakeholders, the chatbot collects ideas to satisfy conflicting needs and engages stakeholders to consider others' viewpoints, without having stakeholders directly interact with each other. Results from an empirical study in an educational setting (N = 12) suggest that the approach can increase stakeholders' commitment to group decisions and maintain the effect even on the group decisions that conflict with personal interests. We conclude that chatbots can facilitate consensus-building in small-to-medium-sized projects, but more work is needed to scale up to larger projects.
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Chatbots Facilitating Consensus-Building in Asynchronous Co-Design
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology (UIST ’22).
@inproceedings{shin22codesign-ai,
author = {Shin, Joongi and Hedderich, Michael A. and Lucero, Andr\'{e}S and Oulasvirta, Antti},
title = {Chatbots Facilitating Consensus-Building in Asynchronous Co-Design},
year = {2022},
isbn = {9781450393201},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
url = {https://doi.org/10.1145/3526113.3545671},
doi = {10.1145/3526113.3545671},
booktitle = {Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology},
articleno = {78},
numpages = {13},
keywords = {Chatbot, Co-Design, Consensus-building},
location = {Bend, OR, USA},
series = {UIST '22}
}
For questions and further information, please contact:
Joongi Shin
Email:
joongishin@gmail.com
Acknowledgements:
The research was supported by the Aalto University Department of Communications and Networking, the Finnish Center for Artificial Intelligence (FCAI), Academy of Finland (grants ‘Human Automata’ and ‘BAD’), and a fellowship within the IFI programme of the German Academic Exchange Service (DAAD).