Where Art Meets Technology

Integrating Tangible and Intelligent Tools in Creative Processes

CHI2020, April 25-30

Honolulu, Hawai'i, USA


Art and design are essential aspects of our culture and how we interact with the world. Artists and designers use a wide selection of tools, whose impact is rapidly growing with the progression of digital technologies. This change has opened up new opportunities for the CHI community to build creative supportive tools.

The digital switch has come with many benefits such as lowering barriers, mobile work environments and mass production for distribution of work. Along with these benefits we also see challenges for art and design work and its future perception in society. As technology takes a more significant role in supporting art and design what will this mean for the individual artist or designer?

The focus of this workshop is to bring together researchers and practitioners to explore what the future of digital art and design will hold. The exploration will centre around synthesizing key challenges and questions, along with ideas for future interaction technologies that consider mobile and tangible aspects of digital art.

Download Workshop Paper

Call for Papers

This CHI 2020 workshop aims to create a deeper understanding of designing and evaluating new and existing interaction technologies, and their societal implications to creative practices. We invite submissions from practitioners and researchers in disciplines such as human factors, computer science, art, and HCI, who are interested in exploring digital technology in art and design practices.

In a one-day workshop, we will start off with lightning talks from organizers, and demos from accepted participants. We continue with an ideation method called dialogue-labs to generate new ideas for future interaction technologies or evaluation methods for their societal implications on computational creative practices. In the second half of the workshop, participants will build prototypes using pen and paper, Lego, or other materials.

The submission should address a topic related to novel tangible and digital technologies for art and design practices. This includes designing/exploring tangible prototypes for digital experiences, creativity support tools for practitioners, and AI/ML-based tools.

Participants are asked to submit 2 to 4-page position papers (in CHI Extended Abstract PDF format) via the workshop website (userinterfaces.aalto.fi/WhereArtMeetsTechnology) by 18 February 2020 presenting aspects of their own work (or work-in-progress) relevant to the core themes of the workshop, and areas of interest described in the proposal.

Submissions should also include a short personal biography (max 200 words). These papers will be reviewed by the organizing committee, supported by a wider program committee where necessary.

At least one author of each accepted position paper must register and attend the workshop. For questions, please contact janin.koch@aalto.fi.

Submissions Deadline: February 18th 2020


9:00-10:45Welcome & Introduction, icebreaker activities, lighting talks, demos and presentations
Mid-morning break
11:15-12:45Group discussion and dialogue-labs
1:45-3:30Prototyping activity
Mid-afternoon break
4:00-5:30Presentations of results and closing discussion
5:30-Social/networking activities in a close by location reserved beforehand


Janin Koch

Andrés Lucero

Makayla Lewis

Wendy Mackay

Jennifer Pearson

Simon Robinson

Miriam Sturdee

Any Questions?

Contact: Janin (janin.koch@aalto.fi)