watchsense

WatchSense uses a depth sensor embedded in a wearable device to expand the input space to neighboring areas of skin and the space above it. Upcoming paper at CHI 2017 by: Srinath Sridhar,  Max Planck Institute for Informatics, Saarbrücken, Germany Anders Markussen , University of Copenhagen, Copenhagen, Denmark Antti Oulasvirta , Aalto University, Helsinki, Finland…

d1_update01

In collaboration with Microsoft Research, we studied the accuracy and precision of eye tracking in practical, everday tracking conditions on over 80 people. We propose design implications for adaptive, error-aware gaze applications, that consider the large variations of eye tracking quality. Upcoming paper at CHI 2017 by: Anna Feit , Aalto University, Helsinki, Finland Shane Williams , Microsoft…

abc4hci

This paper studies advanced inference methods for cognitive modeling in HCI, showing that ABC (i) improves estimates of model parameter values, (ii) enables meaningful comparisons between model variants, and (iii) supports fitting models to individual users. Upcoming paper at CHI 2017 by: Antti Kangasrääsiö , Aalto University, Espoo, Finland Kumaripaba Athukorala , Aalto University, Helsinki,…

Aalto University’s User Interfaces research group is hosting no less than seven interns this summer: Qiao Deng is from China and now an EIT Digital master student studying Human-Computer Interaction and Design. She’s working with Dr. Byungjoo Lee on the project: Like-A-Boxer: Simple and Accurate Estimation of Human Impact on Virtual Objects. This project aims to improve user performance by…

A new theory of computer input revealing insights into why touchscreen gaming is so awkward has been proposed by Aalto University researchers. A team led by Aalto’s Byungjoo Lee performed experiments in which participants were asked to tap a display when a target would appear, and the data uncovered substantial differences between physical keys and touchscreens…